Wanted to give an update on what's going on behind the scenes. I know people are probably excited for a new update but I won't be posting one until two weeks from today (March 12th). From that point on I plan to do a version update every two weeks with new content and possibly new features . My reasons for doing this are basically to divide the new content into larger chunks. I don't want to release a new event each time I finish one, I'd rather release a bunch at once to make things interesting. In addition, since we're starting to get some user submitted events (we would always love more <3 ) it will give Hawtstuff some time to edit them and get them ready to be inserted into the game.
Also, speaking of new features, I just finished programming something I find rather exciting: Randomly Generated Loot. It's actually finished, just needs some internal testing and tweaking to make sure it works as planned. The applications of this are many including allowing people to add random loots to their events, loot from enemies, quest rewards, etc. This will turn your regular boring skimpy bikini into something like a Radiant Cursed Skimpy Bikini of Plowing or something else more logically named :P
Between now and March 12th, I'll be writing new content and possibly adding experimental builds for you to toy with if you're brave. Be warned that downloading any of these before the 12th could be risky (as far as your save files are concerned).
If you're interested in writing any events for us, contact me Tacoking or Hawtstuff on the contact page to the right, or drop us a line in chat. I'll be sticking my head in from time to time to get your suggestions and chat about the game.
Cheers for the update on how things are. Looking forward to the next update :)
ReplyDeleteKeep up the good work. Looking forward to the next release!
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