Important: Due to the fact that equipment and magic add quite a bit to your save files the initial loading of an old character will cause the game to freeze shortly upon loading. This is because your old saves lack the magic / equipment objects used by Pornarium and must build them. Loading a save after this should be quicker.
To-Do List:
- Finish up implementing magic in combat (almost done, spells do not yet work here yet).
- Finish up Madame Mamrya's events.
- Add some new images I've gotten from a couple image hunters :)
- Add some new enemies.
- Add a couple new pieces of equipment.
- Add some new transformations and raise the caps on skills / attributes once the outside of Pornicle is explored.
Now I'm hungry for tacos.
ReplyDeleteAnd I already ate.
I had 0 Fatigue, casted Recall, and the game broke :P
ReplyDeleteSystem.ArgumentOutOfRangeException: Der Wert -10 ist für Value ungültig. Value sollte zwischen 'minimum' und 'maximum' liegen.
Parametername: Value
bei System.Windows.Forms.ProgressBar.set_Value(Int32 value)
bei Pornarium.MainUtilities.StatusUpdate()
bei Pornarium.MainCalc.Calculate()
bei Pornarium.sysFunctions.ExecuteEvent(PornariumEvent SentEvent, Boolean FromActions)
bei Pornarium.MagicObject.CastSpell(Int32 ID, Boolean FieldSpell)
bei Pornarium.MagicWindow.CastSpell_Click(Object sender, EventArgs e)
bei System.Windows.Forms.Control.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ButtonBase.WndProc(Message& m)
bei System.Windows.Forms.Button.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Recall is evil! I'm trying to fix it as we speak ironically :P.
ReplyDeleteAs soon as I figure out wtf I did wrong with recall I'll post yet another revision. The revision adds spells to combat and fixes damage reduction on equipment (in essence everything should be working).
@Alexsander: Fixed!
ReplyDelete